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Steam was initially launched in a time when the retail business was booming and the speed of the internet connection of the average user was pretty low, with a few exceptions from Asia. The first game to require Steam was Half-Life 2, possibly the crowning achievement of Valve in terms of gaming. The concept was new back then and people were not happy that they had to install another software beside their game. Steam spent a couple of years in a sort of limbo, trying to make its way into a crowded market controlled by big publishers with a retail model of business. Once people have started gaining access to high Internet speeds, the digital distribution platform we call Steam has started growing exponentially. Valve soon started to offer amazing discounts for games and we now have reached a stage in history when digital distribution is as important, if not more, than the retail business. Moreover, some games are now launching only though Steam, skipping the publisher step entirely. Imagine the happiness of the Linux users when Valve announced Steam for Linux. This not only means that a lot of excellent games are going to be ported to Linux, but that the developers will start looking at Linux as a valid gaming platform. | |||
Friday, March 22, 2013
Steam for Linux
Monday, December 27, 2010
GHost One
Es una interfaz creada por “psionic” para Ghost C++, para que sea más agradable y reconocida a la vista que Ghost C++ en si que solo muestra la consola en CMD.
GHost One is now a major modification of the official GHost++ source. GHost One was originally a Graphical User Interface for GHost++, also referred to as a Wrapper, meaning it was a program that launched GHost and interacted with it. Although GHost++ was very good there were many changes that both myself and others in the GHost community wanted. One of these things was a GUI.
foro.thehdpteam.com.ar/forum/index.php?topic=716.0
PROS
Al contener una interfase interactiva y funcional es mucho mas comoda su utilización y configuración lo que genera que la gente se sienta mas a gusto a la hora de utilizarlo.
Contiene un generador de CFGs para cuando salen mapas nuevos o simplemente cuando deseas hostear una partida de algún mapa en particular.
CONTRAS
Por lo que he podido comprobar solo tiene una Contra importante, la cual es la siguiente, Ghost ONE utiliza una versión modificada del código fuente de Ghost C++ por tal motivo si tiene errores Varlock el creador de Ghost C++ no dara soporte y demorara mas en arreglarse, además de esto utiliza una versión ya antigua de Ghost C++ utiliza Hoy la versión 11.01 del BOT cuando la versión Actual al 31/01/09 es la versión 11.5.
A parte de eso es una buena opción para utilizar Ghost aquellos que les gusta un poco la vagancia jeje. Parte de esta actualizaciona la 11.5 es que al hostear partidas que no son de dota Ghost C++ realiza calculos mas exactos y la partida se puede jugar de una manera mas optimizada. Esta opcion seria interesante incluirla en GhostOne ya que en conjunto con su creador de CfGs seria muy interesante.
Wednesday, February 10, 2010
Juegos en GNU/Linux
More than 50% of the games already run under GNU/Linux with ease.
BlackSite (WINE + mousepatch)
Crysis (WINE + regression patch)
Crysis Warhead (WINE + regression patch)
F.E.A.R. 2 Project Origin (WINE)
Frontlines: Fuel of War (WINE + mousepatch)
Quake 4 (native GNU/Linux)
Unreal (WINE)
Unreal II: The Awakening (WINE)
Wolfenstein (WINE)
Friday, August 14, 2009
A word about "FPS"
frames per second
If a graphics card barely manages less than 30 FPS, then the game is not very playable, we want to avoid that at all cost.
What are we looking for in gaming performance wise?
First off, obviously Guru3D tends to think that all games should be played at the best image quality (IQ) possible. There's a dilemma though, IQ often interferes with the performance of a graphics card. We measure this in FPS, the number of frames a graphics card can render per second, the higher it is the more fluently your game will display itself.
A game's frames per second (FPS) is a measured average of a series of tests. That test often is a time demo, a recorded part of the game which is a 1:1 representation of the actual game and its gameplay experience. After forcing the same image quality settings; this time-demo is then used for all graphics cards so that the actual measuring is as objective as can be.
Frames per second | Gameplay |
<30 FPS | very limited gameplay |
30-40 FPS | average yet very playable |
40-60 FPS | good gameplay |
>60 FPS | best possible gameplay |
- game with perhaps a tiny stutter at certain graphically intensive parts. Overall a very enjoyable experience. Match the best possible resolution to this result and you'll have the best possible rendering quality versus resolution, hey you want both of them to be as high as possible.
- can rest assured that the game will likely play extremely smoothly at every point in the game, turn on every possible in-game IQ setting.
- Over 100 FPS? You have either a MONSTER of graphics card or a very old game.
Sunday, April 5, 2009
Can your computer run that game?
| Get your complete report in seconds including suggestions for what to upgrade on your computer. | |
| Only your system's hardware and system software are evaluated. | |
| No personally identifiable information is collected. | |
| Works on Windows 2000, XP, 2003, Media Center, Vista. | |
| Works with Internet Explorer, Firefox & Netscape browsers. | |
| You will need to give your permission to download a secure ActiveX/Java browser component. | |
| You can easily uninstall the ActiveX/Java browser component when the analysis is complete. | |
What it does
This site provides a One-Click solution that looks at your computer's hardware and system software to determine whether or not your current system can run a product. Each of your computer's components is evaluated to see how well it meets the minimum and recommended requirements for specific products. Recommendations are made on how to update or upgrade each component which does not meet the listed requirements. Sometimes, a simple, free software download is all that is needed. Sometimes you'll find that you need a different video card to fully experience what the game has to offer.
For more information, see our FAQs.
This patent-pending technology is called "Instant Expert Analysis" and it is provided by System Requirements Lab.




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